Work
  • Dec 2024 - Now
    IKG
    Associate Engineering Manager
    Onsite

    As an Engineering Manager in the web gaming space, I lead delivery of high-performance React experiences while balancing hands-on engineering with team leadership. I partner closely with designers to ship pixel-perfect UI with smooth, game-like animations, and collaborate with product, QA, and engineering stakeholders to keep features scalable, reliable, and performant. I conduct clean architecture, strong code review practices, and rapid prototyping to validate new ideas.
    • Delivered pixel-perfect UI from Figma with game-like interactions using Pixi.js, Framer Motion, CSS, and SVG
    • Built modular, scalable frontend architecture with Zustand for state management and Turborepo for efficient codebase organization
    • Led code reviews to improve product quality, maintainability, and architecture consistency
    • Managed and mentored developers, supporting recruitment, onboarding, and performance evaluation
    • Monitored sprint execution to ensure delivery and quality on tight deadlines, doing what was needed to unblock work and make it happen
  • Jan 2022 - Nov 2024
    Hyperdigital Tech
    Fullstack Developer
    Remote

    A startup specializing in medical software solutions. My role encompasses planning, design, and development of web applications, including creating web/client DICOM viewer, Node.js RESTful APIs, and fulfilling various client requirements.
    • Developed web/client DICOM viewer with React PWA for major hospitals and clinics. Check out the viewer project for more information.
    • Built various Node.js web services, including RESTful APIs, DICOM web and adaptation for intranet/internet environment.
    • Designed and developed user access controls for APIs, including authentication, authorization, and role-based access control (RBAC).
    • Introduced containerized services for less resource consumption and easier management.
    • Database optimization for PACS, redesigned tables for better reusability.
    • Version control via Git and Docker registry.
    • Created standardized documents for development workflow.
  • Jul 2020 - Dec 2021
    Rimage Corporation Taiwan Branch
    Software Engineer
    Hybrid

    Developing and integrating a DICOM image export/import system with Rimage hardware to meet hospital requirements. The primary development languages are C# and SQL.
    • Confered with systems analysts, engineers, programmers and others to design systems and to obtain information on project limitations and capabilities, performance requirements and interfaces.
    • Modified existing software to correct errors, allow it to adapt to new hardware, or to improve its performance.
    • Analyzed user needs and software requirements to determine feasibility of design within time and cost constraints.
    • Consulted with customers about software system design and maintenance.
    • Trained users to use new or modified application.
    • Analyzed and resolved issues, such as DICOM connectivity problems with PACS or violations of imaging standards.
  • Apr 2019 - Jun 2020
    E-Web Co., Ltd
    Software Engineer
    On-Site

    DICOM medical imaging development, installation, and maintenance, along with providing product introductions, user training, and detailed product documentation.
    • Developed and maintained DICOM medical imaging applications using C++, MSSQL, and web technologies (HTML5, JavaScript, CSS)
    • Performed remote and on-site software installations and maintenance
    • Introduced products and provided user training for clients in South-East Asia
    • Created comprehensive product documentation
    • Collaborated with clients to understand their needs, including system analysis and design